#include "MCDimension2D.h"

MCPlaneItemType MCDimension2D::type()
{
    return MCPlaneItemType::DIMENSION;
}

void MCDimension2D::setPositionAt(const MCPoint2D &at)
{
}

void MCDimension2D::move(const MCVector2 &to)
{
}

void MCDimension2D::scale(double scale)
{
}

void MCDimension2D::transform(const MCMatrix3 &transform)
{
}
